reward UA

  • IAA Games and Reward UA: Monetizing Without Charging Users

    IAA Games and Reward UA: Monetizing Without Charging Users

    It is easy to consider the goal of reward-UA campaigns as a purchase. Set up a CPE task, get the user to engage, and make them pay IAP.. For ad-monetized games, that entire framework may not be the most profitable approach. An IAA (in-app advertising) game doesn’t need the user to take out their wallet.…

  • The Anatomy of a Reward Campaign in Japan: From Offer Post to MMP Verification

    The Anatomy of a Reward Campaign in Japan: From Offer Post to MMP Verification

    Most global advertisers understand reward UA as a simple exchange: a user completes a task, the user gets a reward, the advertiser gets a verified install. In Japan, the same exchange runs through a longer and more procedural chain than most overseas teams expect — one shaped by the country’s point-mall ecosystem, its publisher review…